AGENT ERIC
2D platformer shooter in which you take control of special agent Eric. You have to defeat enemy agents using your laser gun.
Developed using Flixel. Scripting in AS3. | |
Prototype for PC (2014). |
MEDIA
KEY POINTS
- Created in under 24 hours.
- The game won a contest hosted by The Inventor's House.
- Agent Eric can run, jump, and shoot his laser gun.
- The projectiles from the gun follow different trajectories, which are approximations of different functions - Fourier transforms.
- There are different types of projectiles such as fire, acid and ice. Each type has a different effect on enemies.
- The levels are randomly generated using predefined chunks.
- The comic, animations, and GUI were made by the team.
PERSONAL CONTRIBUTION
- Programmed bullet trajectories and shooting mechanics.
- Line art for comic and main screens.
- HUD programming and design.
- Developed enemies' behavior.
CREDITS
Code:- Juan Pablo Méndez Altuzar
- Luis Alejandro Salas Ortega
- Eric Loera Olvera
- Jesús Ricardo Noyola Contreras
- Carlos Alberto Alcalá Dávila
- Juan Pablo Méndez Altuzar
- Victoria Fernández
- Carlos Alberto Alcalá Dávila