EDGE OF EARTH

Clash against giant monsters, and claim real-world cities as your own in this massively multiplayer real-time Strategy game!

Developed in Unity. Scripting in C#.
On Hold (2023).

MEDIA

PERSONAL CONTRIBUTION

  • Lead developer of the project.
  • Implemented PvP and PvE real-time battles.
  • Created a texture and data generation tool for the Mapping Platform.
  • Worked on Mapping Platform features.
  • Built debug tools for the team.
  • Responsible for client optimization.

CREDITS

Created and published by:

DOWNLOADS

Android