CUEVANO

Educational adventure multiplayer game in which you must investigate the cure for a disease that has been spreading around the town.

Developed using Flixel framework & AS3. Server powered by SmartFoxServer 2X using Java.
Delivered to client in 2014.

MEDIA

KEY POINTS

  • The game has an in-game chat. Powered by SmartFoxServer 2X.
  • The game was co-developed with Animactiva for a client.
  • You can walk around the town, pick up collectible items (such as pictures and samples) and interview people.
  • The player can write notes, saved in local files. This behavior was achieved using shell scripts in Windows.
  • You can set points of interest (flags) around the map.
  • The chat server records the conversations for analysis. This was achieved with scripts in the server developed in Java.
  • The server can pause (and resume) the game in every client machine and control their progression.

PERSONAL CONTRIBUTION

  • Programmed in-game tablet navigation.
  • Custom engine for movement and collision detection.
  • In-game chat integration and scripting.
  • Developed app to control client machines from the server.
  • Developed scripts to save notes from the players.

CREDITS

Code: Art, Story and Design: