Game developed using in-house technology, programming in C++ (and AS3).
Linux based servers programmed in C++ and Python.
Release date: 2019.
Multiplayer FPS for the Nintendo Switch.
Lead developer of the Nintendo Switch Remaster.
Implemented Local Multiplayer for the Nintendo Switch.
Setup and modified Online Multiplayer Servers.
Developed new multiplayer gameplay mechanics.
Kept close communication with Design team to iterate on new gameplay mechanics.
Setup automatic build environment using Jenkins.
Solved platform-specific issues.
Created and published by: